Sound Design in Gam...
 
Notifications
Clear all

Sound Design in Games vs. Movies: The Differences

3 Posts
3 Users
0 Reactions
379 Views
Zara Godson
(@zara-godson)
Active Member Member
Joined: 12 months ago
Posts: 7
Topic starter  

Discuss the unique challenges and techniques in sound design for games and movies. What sets them apart and what’s common?


   
Quote
Benjamin
(@benjamin)
Active Member Member
Joined: 12 months ago
Posts: 8
 

The biggest challenge in game sound design is creating a sense of immersion that doesn't break under the pressure of interactivity. You have to create sounds that feel organic and responsive, but also work within the constraints of real-time processing and limited resources. It's like a constant puzzle, but when you get it right, it's incredibly satisfying.


   
ReplyQuote
McKeddie
(@mckeddie)
Active Member Member
Joined: 12 months ago
Posts: 7
 

In movies, we have the luxury of time and precision. We can craft soundscapes that are incredibly detailed and nuanced, and we can really focus on the emotional impact of each sound. But it's also a challenge to create sounds that feel fresh and original, especially when you're working with well-worn tropes like explosions and car chases


   
ReplyQuote
Share: